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why is the sales contribution of 仙境传说:爱如初见 so small (Looks like c.5%), while its grossing has been ranked high?

https://app.sensortower.com/overview/6468898329?country=CN&tab=category_rankings

Even compared to RO仙境傳說:初心之戰, the grossing seems doing very well.

https://app.sensortower.com/overview/6480158002?country=TW&tab=category_rankings

Am i missing something?

Thank you for your insights.

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If I understand the question right, you are asking why Origin China is small in terms of sales contribution, even though it's still ranking well. That's a great question.

1) I apply a ratio for ROO China. because it's not published by Gravity, nor even developed by Gravity, so they only get royalties. So I'm splitting the revenue of this app specifically, 80% to Ruyi, 20% to Gravity. So that directly divides by 5 the revenue of Origin China for Gravity (but still gets them lots of profits!)

2) When you look at ranks, you want to focus on the top overall or top games. Origin China is doing OK but it's a top 100 overall grossing app right now, not top 20. Whereas RO仙境傳說:初心之戰 is a top 10 games in Taiwan.

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great! understood!

do you know if the rest of the 2 games in China (Ragnarok X: Next Generation and Ragnarok: Dawn) have similar 20%/80% split?

I guess Ragnarok online do not have the split...

Thank you.

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